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Easy Company Campaign
Recruit Mode
Chapter 1
Items
- Magazines x 26
- Ammo Box x 3
- Medkits x 8
- Bandages x 5
- Anti-Venom x 5
- Road Flares x 8
Armors
Marine Modifications
- Ocular Implants x 4
- Thermal Sights x 1
- Combat Mobility Augment x 1
- Riot Shield x 1
Ammo Modifications
Weapons
- Flamethrower MK-3 x 1
- 590A5 Combat Shotgun x 1
- M45 Marksman Rifle x 2
- UA420 Assault Rifle x 2
- M5 Pulse Rifle x 2
Apollo Starport
- Magazines x 3
- AP Ammo x 2
- Flamethrower MK-3 x 2
Chapter 2
Items
- Helium-3 Canister x 1
- Magazines x 10
- Ammo Box x 3
- Medkits x 10
Armors
Marine Modifications
- Ocular Implants x 2
- Thermal Sights x 1
- Combat Mobility Augment x 1
- Nano-Health Augment x 2
- Arc Reactor x 2
- High-Capacity Magazines x 2
Ammo Modifications
- None
Weapons
Chapter 3
Items
- Helium-3 Canister x 1
- Magazines x 15
- Medkits x 7
Armors
- C4 Armor x 2
Marine Modifications
- None
Ammo Modifications
- None
Weapons
- AER138 Laser Rifle x 2
- Stinger MK-3 x 1
Normal Mode - Veteran Mode
Chapter 1
Items
- Magazines x 30
- Ammo Box x 3
- Medkits x 8
- Bandages x 5
- Anti-Venom x 5
- Road Flares x 8
Armors
- C2 Armor x 2
- C4 Armor x 2
- Reactive Armor x 1
- XS-4 Armor x 1
Marine Modifications
- Ocular Implants x 4
- Thermal Sights x 1
- Combat Mobility Augment x 1
- Riot Shield x 1
Ammo Modifications
Weapons
- Flamethrower MK-3 x 1
- 590A5 Combat Shotgun x 1
- M45 Marksman Rifle x 2
- MP9A2 Sub-Machine Gun x 2
- M5 Pulse Rifle x 1
- UA420 Assault Rifle x 1
- XM814 Heavy Machine Gun x 1
- Barrett M112 x 1
Chapter 2
Items
- Helium-3 Canister x 1
- Magazines x 10
Armors
- C2 Armor x 2
- C4 Armor x 2
- Reactive Armor x 1
Marine Modifications
- Ocular Implants x 2
- Thermal Sights x 1
- Combat Mobility Augment x 1
- Nano-Health Augment x 2
- Arc Reactor x 2
- High-Capacity Magazines x 2
Ammo Modifications
- None
Weapons
Chapter 3
Items
- Helium-3 Canister x 1
- Magazines x 15
- Medkits x 7
Armors
- C4 Armor x 2
Marine Modifications
- None
Ammo Modifications
- None
Weapons
- AER138 Laser Rifle x 2
- Stinger MK-3 x 1
Nightmare Mode
Chapter 1
Items
- Magazines x 38
- Ammo Box x 3
- Medkits x 8
- Bandages x 5
- Anti-Venom x 5
- Road Flares x 8
Armors
- C2 Armor x 2
- C4 Armor x 2
- Reactive Armor x 1
- XS-4 Armor x 1
Marine Modifications
- Ocular Implants x 4
- Thermal Sights x 1
- Combat Mobility Augment x 1
- Riot Shield x 1
Ammo Modifications
Weapons
- Flamethrower MK-3 x 1
- 590A5 Combat Shotgun x 1
- M45 Marksman Rifle x 2
- MP9A2 Sub-Machine Gun x 2
- M5 Pulse Rifle x 1
- UA420 Assault Rifle x 1
- XM814 Heavy Machine Gun x 1
- Barrett M112 x 1
Chapter 2
Items
- Helium-3 Canister x 2
- Magazines x 30
Armors
- C2 Armor x 2
- C4 Armor x 2
- Reactive Armor x 1
Marine Modifications
- Ocular Implants x 2
- Thermal Sights x 1
- Combat Mobility Augment x 1
- Nano-Health Augment x 2
- Arc Reactor x 2
- High-Capacity Magazines x 2
Ammo Modifications
- None
Weapons
Chapter 3
Items
- Helium-3 Canister x 1
- Magazines x 15
- Medkits x 7
Armors
- C4 Armor x 2
Marine Modifications
- None
Ammo Modifications
- None
Weapons
- AER138 Laser Rifle x 2
- Stinger MK-3 x 1
Alpha Company Campaign
Normal Mode - Veteran Mode
Chapter 1
Items
- Magazines x 35
- Ammo Box x 4
- Medkit x 8
- Bandage x 5
- Anti-Venom x 3
- Road Flares x 10
Armors
- C2 Armor x 2
- C4 Armor x 2
- Reactive Armor x 2
- Kinetic Armor x 1
- XS-4 Armor x 2
Marine Modifications
- Ocular Implants x 4
- Thermal Sights x 1
- Combat Mobility Augment x 1
- Nano-Health Augment x 2
- High-Capacity Magazines x 2
- Riot Shield x 1
Ammo Modifications
Weapons
- Flamethrower MK-3 x 2
- M45 Marksman Rifle x 2
- 590A5 Combat Shotgun x 1
- MP9A2 Sub-Machine Gun x 2
- M5 Pulse Rifle x 1
- HK420 Assault Rifle x 2
- XM814 Heavy Machine Gun x 1
- Barrett M112 x 1
- L3 Grenade Launcher x 1
Chapter 2
Items
- Helium-3 Canister x 2
- Magazines x 15
- Ammo Box x 2
- Medkits x 8
Armors
Marine Modifications
- Ocular Implants x 2
- Thermal Sights x 1
- Combat Mobility Augment x 1
- Arc Reactor x 2
Ammo Modifications
- None
Weapons
- M45 Marksman Rifle x 1
- 590A5 Combat Shotgun x 1
- XM814 Heavy Machine Gun x 1
- AER138 Laser Rifle x 1
- Stinger MK-3 x 2
Dr. Tanaka
- M5 Pulse Rifle x 1
- AER138 Laser Rifle x 1
Chapter 3
Items
- None
Armors
- None
Marine Modifications
- None
Ammo Modifications
- None
Weapons
- None
Nightmare Mode
Chapter 1
Items
- Helium-3 Canister x 1
- Magazines x 45
- Ammo Box x 4
- Medkit x 8
- Bandage x 5
- Anti-Venom x 3
- Road Flares x 10
Armors
- C2 Armor x 2
- C4 Armor x 2
- Reactive Armor x 2
- Kinetic Armor x 1
- XS-4 Armor x 2
Marine Modifications
- Ocular Implants x 4
- Thermal Sights x 1
- Combat Mobility Augment x 1
- Nano-Health Augment x 2
- High-Capacity Magazines x 2
- Riot Shield x 1
Ammo Modifications
Weapons
- Flamethrower MK-3 x 2
- M45 Marksman Rifle x 2
- 590A5 Combat Shotgun x 1
- MP9A2 Sub-Machine Gun x 2
- M5 Pulse Rifle x 1
- UA420 Assault Rifle x 2
- XM814 Heavy Machine Gun x 1
- Barrett M112 x 1
- L3 Grenade Launcher x 1
Chapter 2
Items
- Helium-3 Canister x 3
- Magazines x 25
- Ammo Box x 2
- Medkits x 8
Armors
Marine Modifications
- Ocular Implants x 2
- Thermal Sights x 1
- Combat Mobility Augment x 1
- Arc Reactor x 2
Ammo Modifications
- None
Weapons
- M45 Marksman Rifle x 1
- 590A5 Combat Shotgun x 1
- XM814 Heavy Machine Gun x 1
- AER138 Laser Rifle x 1
- Stinger MK-3 x 2
Dr. Tanaka
- M5 Pulse Rifle x 1
- AER138 Laser Rifle x 1
Chapter 3
Items
- None
Armors
- None
Marine Modifications
- None
Ammo Modifications
- None
Weapons
- None
Apollo Security Team Campaign
Normal Mode - Veteran Mode
Chapter 1
Items
- Helium-3 Canister x 1
- Magazines x 22
- Ammo Box x 3
- Medkits x 8
- Bandages x 5
- Anti-Venom x5
- Road Flares x 10
Armors
- C2 Armor x 3
- C4 Armor x 2
- C6 Armor x 1
- Reactive Armor x 2
- Kinetic Armor x 2
- XS-4 Armor x 2
Marine Modifications
- Ocular Implants x 4
- Thermal Sights x 1
- Combat Mobility Augment x 1
- High-Capacity Magazines x 2
- Nano-Health Augment x 2
- Riot Shield x 1
Ammo Modifications
Weapons
- C-14 Gauss Rifle x 2
- M45 Marksman Rifle x 2
- Flamethrower MK-3 x 3
- 590A5 Combat Shotgun x 1
- MP9A2 Sub-Machine Gun x 2
- M5 Pulse Rifle x 2
- UA420 Assault Rifle x 1
- XM814 Heavy Machine Gun x 1
- Barrett M112 x 1
- L3 Grenade Launcher x 1
Chapter 2
Items
- Helium-3 Canister x 2
- Magazines x 15
- Ammo Box x 2
- Medkit x 8
Armors
- C4 Armor x 2
Marine Modifications
- Ocular Implants x 2
- Thermal Sights x 1
- Combat Mobility Augment x 1
- High-Capacity Magazines x 1
- Arc Reactor x 2
Ammo Modifications
- None
Weapons
- 590A5 Combat Shotgun x 1
- XM814 Heavy Machine Gun x 1
- AER138 Laser Rifle x 2
- Stinger MK-3 x 1
Chapter 3
Items
- None
Armors
- None
Marine Modifications
- None
Ammo Modifications
- None
Weapons
- None
Nightmare Mode
Chapter 1
Items
- Helium-3 Canister x 2
- Magazines x 32
- Ammo Box x 3
- Medkits x 8
- Bandages x 5
- Anti-Venom x5
- Road Flares x 10
Armors
- C2 Armor x 3
- C4 Armor x 2
- C6 Armor x 1
- Reactive Armor x 2
- Kinetic Armor x 2
- XS-4 Armor x 2
Marine Modifications
- Ocular Implants x 4
- Thermal Sights x 1
- Combat Mobility Augment x 1
- High-Capacity Magazines x 2
- Nano-Health Augment x 2
- Riot Shield x 1
Ammo Modifications
Weapons
- C-14 Gauss Rifle x 2
- M45 Marksman Rifle x 2
- Flamethrower MK-3 x 3
- 590A5 Combat Shotgun x 1
- MP9A2 Sub-Machine Gun x 2
- M5 Pulse Rifle x 2
- UA420 Assault Rifle x 1
- XM814 Heavy Machine Gun x 1
- Barrett M112 x 1
- L3 Grenade Launcher x 1
Chapter 2
Items
- Helium-3 Canister x 3
- Magazines x 25
- Ammo Box x 2
- Medkit x 8
Armors
- C4 Armor x 2
Marine Modifications
- Ocular Implants x 2
- Thermal Sights x 1
- Combat Mobility Augment x 1
- High-Capacity Magazines x 1
- Arc Reactor x 2
Ammo Modifications
- None
Weapons
- 590A5 Combat Shotgun x 1
- XM814 Heavy Machine Gun x 1
- AER138 Laser Rifle x 2
- Stinger MK-3 x 1
Chapter 3
Items
- None
Armors
- None
Marine Modifications
- None
Ammo Modifications
- None
Weapons
- None
Survival Mode
Note - Survival Mode's item spawns are located in a very odd place. In the survival mod triggers it only lists what's stated below. I'm trying to find the location of the rest of the items.
- --NiteShadeX, The Black Nite 16:17, May 3, 2012 (UTC)
Normal Mode - Veteran Mode
Start Up
Road Flares x 3
Barrett M112 x 1
Waves 6 - 10
Items
Magazines x 5
Armors
Marine Modifications
Ammo Modifications
Weapons
Waves 11 - 15
Items
Magazines x 5
Armors
Marine Modifications
Ammo Modifications
Weapons
Waves 16 - 20
Items
Magazines x 5
Armors
Marine Modifications
Ammo Modifications
Weapons
Waves 21 - 25
Items
Magazines x 5
Armors
Marine Modifications
Ammo Modifications
Weapons
Waves 26 - 30
Items
Magazines x 5
Armors
Marine Modifications
Ammo Modifications
Weapons
Waves 31 - 35
Items
Magazines x 5