Talk:Gravity Gun/@comment-108.41.153.219-20120124231420/@comment-1365289-20120124232847

Generally speaking, support classes.

A Recon can use it as he scouts for items to "grab them" off ledges, or toss them up a terrain level to his allies. Otherwise medics are a common choice. They can grab allies who get into danger, and can even heal units in the grav gun's "bubble". Engineers also use the Grav Gun to move their extremely slow nexus, or to help manipulate their mc'ed beasts.

A few tricks. A SubMM or Psi Ops can act like a "taxi" and carry allies quickly from place to place using either shadowstep or speed of thought. A medic can heal any unit it can grab, even if not allied. You can hold an injured slasher, heal it, then throw it a safe distance to be mind controlled. Nanomedics can also use the gravity gun for makeshift bombs. Grab an enemy, give him Volitatle injection, then toss him at a horde for a makeshift grenade. Personally I like to use the Grav Gun to try and keep Marines alive, as they tend to get into stupid situations. Its very useful for getting Charlie Co member to the relative safety of the team. I also like to organize the spare items the team generally has laying around, especially in the Apollo Security Team.