Talk:Rank Experience/@comment-4697956-20120102183059/@comment-1365289-20120220024449

Musta missed over this.

The change was because simply put, players weren't ready for those gamemodes at the old intervals. Alpha Company in particular had a skill curve far too steep for a measly 500exp, and many players instantly jump ship to the "new campaign" they just unlocked. Then they get steamrolled because their skill level/game knowledge is not up-to-par with what was demanded for Alpha Co. Spacing out the rewards lets players build up more knowledgebase/skill before they move onto the harder modes.