Thread:Thermidor64/@comment-1365289-20140214123351

Was up all night working on infesteds. Going to class now.

Anyways, if you get the chance today, update the sight range of every notd2 infested with unknown sight. They are ALL 6. Except the Hound/Seeker/Tesla, those are 10. Detection radius is already in there.

Also, a bunch of the support classes were missing attack speed values. It's 0.5 for anything thats not known.

Last issue, while you're poking around, apparently the hp regen value is unused in notd2. Enemies wont have any passive regen. I already took it out of the templates, but the syntax is still on every page. It's not actually doing anything, its inert code now. But it doesnt hurt to clean that up while you're poking around,

If you don't get around to this by the time I'm back later, consider this just a mental note and I'll do it myself. 