Talk:XM814 Heavy Machine Gun/@comment-178.3.89.71-20120507234113/@comment-178.3.89.71-20120508173732

lets ignore the "theoretical" loss of ammo if you dont constantly shoot under concentration (wich even occurs if you use Barret or M45) well now, i did my maths and got the damage for a 30 second Interval of constant usage of skills while having hmg equipped(no equipment as it would affect everyone the same, also no manual reloads as they depens too much on timing) so these are the values for, Arms Assault: 4032; Survrine:(with rapidfire) 1648.94 (without rapidfire) 1285.965; Sub MM: 2907.765

Also i did not calculate Crit and Concentration into this, as you said the Concentration points were wasted, also all 3 of the classes have a crit skill, so its even. Furthermore, without equipment all classes exept for Submm cant use the full range.

Well yea, in the long run a SubMM can serve better with a Barret, but he definitely does better than Survrine in situations where you need high firepower. I wont try to say that a Hmg should always go to Submm, but i had to do this. Also i didnt try to encourage usage of fast weapons on him, but the HMG definitely is one of the slowest fast fire weapons.

Can upload my calculations if you want me to prove this