Template:UnitBox/doc

This template displays the game statistics for units and weapons. Use this in conjunction with Template:CharBox to provide both lore and game information.

Usage
Copy and paste the following into the article and fill in the fields.

Optional Fields
The following are some notes on optional fields.
 * bgcolor
 * Manually sets the background color of the header text.
 * If using hex triplet (ex. #000000) the # must be replaced with  .
 * fgcolor
 * Manually sets the foreground color of the header text.
 * If using hex triplet (ex. #000000) the # must be replaced with  .
 * imgsize
 * Manually sets the width of image, otherwise image uses its default size.
 * Requires units to be set. 200px is a valid entry. 200 is not.
 * If categorization is used, the argument is case-sensitive.
 * type
 * Unit type (as in biological, mechanical, massive, psionic, etc.)
 * armortype
 * Light, armored or neither.
 * priority
 * The priority a unit is assigned for targeting. High-value units, especially spellcasters, tend to have a high priority, causing other units to target them first.
 * concatbott
 * Set this to an non-empty value to remove the top margin and border of the box. This allows the box to be attached to another box from the top.
 * The box being attached should have an option to remove its bottom margin and border.
 * Also prevents name and race was being displayed.
 * concattop
 * Set this to an non-empty value to remove the bottom margin and border of the box. This allows the box to be attached to another box from the bottom.