Category:Massive Enemies

Massive symbolizes the large size of these enemies, though some are deemed massive because of their high mass instead. Massive enemies are notably exempt from a few abilities, and therefore are much harder to deal with than their non-massive counterparts.

Skills

 * Sonic Traps have no effect on Massive targets.

Weapons

 * Flamethrower MK-3 deals 3 less damage per projectile to Massives.
 * M45 Marksman Rifle deals 12 less damage to Massives.
 * 590A5 Combat Shotgun stuns do not effect Massives.

Skills

 * Precision shot deals 67% more damage to Massive targets.
 * Volatile Injection deals double damage to Massive targets.
 * Charge deals +50% damage to Massives.
 * Monofilament Cartridge deals +50% damage to Massives.
 * Satchels deal +100% damage to Massive targets.
 * Wall of Fire deals double damage to Massives.
 * Spiked Armor deals double damage to Massives.
 * Disruption Towers deal 50% more damage to Massives.
 * X-Series Guardian Drones deal additional damage to Massives.
 * Fire Mission shells deal 50% more damage to Massives.
 * Mobile Infantry Marines' UA GPR-12 guns deal additional damage to Massives.
 * Asgard Gunship weapons deal +100% damage to Massive targets.
 * Mental Projection's UA GPR-12 guns deal additional damage to Massives.
 * Psionic Tempest deals double damage to Massive targets.

Weapons

 * UA GPR-12 deals an additional 4 damage to Massives.
 * UA420 Assault Rifle deals an additional 5 damage to Massives.
 * XM814 Heavy Machine Gun deals an additional 9 damage to Massives.
 * 590A5 Combat Shotgun deals an additional 35 damage per pellet to Massives.
 * Barrett M112 deals an additional 35 damage to Massives.
 * Stinger MK-3 deals an additional 100 damage to Massives.